A Mess of Small Goals

2014-(white)TheHandandtheTempestTitle&Progress2

Man did April blow up in my face.

If you follow this blog, you’ll know I had an incredibly clean, specific plan for April. A plan that started with a content edit of War of Exiles, the book I’ve been working on since 2005 through various phases of my writing career. A plan that was so clean and so simple that I should never, ever have expected it to go smoothly.

Because, hey, we’re writers, right? Writing comes first… until work and life come first. Without getting into it, I had a family crisis that thankfully resolved itself, but before I knew that, I was preparing to move and resigning myself to fail at paying my mother’s debts like I promised I would a year ago. No big. No problem. Just an epic personal failure and a disruption of my life plans.

Of course, the crisis being a dud was nice, but the effect is, I’m starting the content edit for War of Exiles way later than intended.

The odd thing about it is how incredibly guilty I feel. I’ve already opened up a lot more than I usually do with my posts, so I’ll keep leveling with you here; I feel like a lazy scumbag because I haven’t started the edit yet… despite having perfectly good reasons. The reasons being the crisis, the fallout (compiling and sending a bunch of story files from my ancient iMac to myself because that’s Writer Priorities right there), the second fallout (trying to catch up on work hours I missed because of the first fallout) and maybe a matinee of The Winter Soldier somewhere in there (shut up—it was essential).

The thing is though, those were perfectly legitimate reasons… to not write. So why am I beating myself up about it? As my friend and fellow writer, Justine Manzano, put it in an email, “I love how you say you weren’t diligent enough because you were working.”

And why is that, when I clearly see how unrealistic that guilt is, my reaction is still a distracted grunt and, “Damnest thing… You write today, btw?”

I really don’t have an answer for this one; this is absolutely not one of my workshoppy, peer-counsel posts.

All I can say is, I’m… actually glad that I reacted to that guilt… with pressure.

Is that horrible? I have no idea. But regardless, I’m making absolutely no effort to change that writing pressure reflex, even though it sucks. Because, to put it into the most mature terms I can think of, every writer… wants to be that Lvl. 99 Master of the Iron Quill. I used to be completely incapable of writing anything if there was any noise in the room… until I forced myself to work through the cars blasting music outside and the party going on upstairs. That’s Lvl. 5 nonsense of course, but the point is, if I ever trip, I should hit the floor with red correction pencil and the final page of a manuscript in hand.

And, as obviously unrealistic as that is, it’s always better to strive for that than shrugging and thinking, “Meh. I’ll get to it next week,” isn’t it? Or do I have this all wrong? This is the profession where you compound super unhealthy mannerisms like staying inside and shunning the real world with totally unrealistic personal standards, isn’t it? Phew. Thought I was in the wrong place for a minute.

At any rate though, through a mess of small goals, I’m finally ready to start the content edit of War of Exiles (the Project Progress Bar at the top right of the page has already been changed—that’s commitment).

To summarize, I finished March with a solid short story outline for The Hand and the Tempest with lots of extra plot details and a much looser novella outline I’m planning to expand on after the content edit of War of Exiles is done. Of course, I have to own up and say that March wasn’t as productive as I was hoping and, as it always goes with writing, I wasn’t able to finish a large project in the tiny, unrealistic window I gave myself. But I promise to continue striving for “Still not good enough.” : )

~~~

I will be busy with the novel, but I’ll keep taking time out for posts (and I promise I’ll get back to the usual, workshop content in the weeks to come). Although not necessarily in this order, another Games for Writers is coming up along with a post about compiling old notes (because, seriously, all of us with the notebooks and the sticky notes everywhere, amirite?). There may even be a third issue of Red Comics, that web comic I put together whenever I seriously, seriously want to procrastinate.

So maybe pass by again or subscribe. But no matter what you do, thanks for reading!

A Year Later

So I was on the bus with Chaos Mechanica last week after seeing The HughJackverine. It had been about two years since I’d last seen him (Mechanica, not HughJackverine), and talk eventually turned to work. Our days after Infinite Ammo have seen him get a position with Dual Shockers, a gaming website. And they’ve seen me…

… Well, definitely fail to finish writing my book in the time constraints I originally gave myself with Brand New Day–let’s just throw that right out there. It’s been a very long year after IA and it hasn’t been kind; there’s been all manners of fighting with friends, fighting with family, various fun injuries, and a lot of other issues I don’t want to get into. Really, the fastest way to say it is, life happened. Oh, did it ever happen.

Anyway, back to Chaos Mechanica; we got around to talking about our blogs eventually. He asked me how long it’s been since I’ve written on mine. I was all, “I seriously have no idea.” We talked about how blogging was a therapeutic thing anyway, and how, really, we just didn’t have the time for it.

But, despite having a job now, I realized… I do absolutely have the time for this blog.

If I’m completely honest about it, time was never really an issue in writing this blog the same way that time is never really an issue… with writing. It wasn’t that I couldn’t–I just didn’t, which is always the brutal truth of writing anything; yes, we may come home from work and we’re exhausted. And yes, we may get to our day off and we just really can’t be bothered to start because we just want to relax. But, really, those are always comfort choices; it’s never that we absolutely need to spend the whole day gaming, watching TV, going out or doing whatever–we just choose to.

And that’s absolutely what happened with me. While it would be nice and dramatic to pretend that I took a break because I was sad that I lost Infinite Ammo, the truth is, Mechanica and I gave it up; for my sake, I can admit that journalism was not for me at all and the constant pressure, along with the certainty that I didn’t really know what I was talking about a lot of the time, absolutely burned me out. Pulling back from that–taking a breather from talking about the gaming industry and comics industry like I was an expert when I absolutely wasn’t–was so cathartic that I kind of just gave up everything. It was a choice that I made the same way an aspiring writer comes home after work, sits down, and decides without a thought that, nope, they aren’t writing tonight. And, really, it was the worst choice.

But, there’s something important to specify here. While I say I gave up everything, I mean everything except for writing my book. My book which I’m super embarrassed to admit I’m still working on (even though I’m somehow also absolutely proud to still be working on). More to come on that, but for now, the point is, I haven’t given up on that, which, I believe, is why I’m writing this blog post at all. Because despite everything falling apart–despite deciding to give up for a while–there was something that I never questioned sacrificing–my writing. As hokey as it sounds, I just kept doing it in part because it was always there, always waiting, and always relying on me to do it. Because there are characters with voices that only I know and places only I have seen and I would be nothing without those people, those places, and the chance to bring them to others.

Man did I say “hokey”? Not a strong enough word.

This is all to say, I realized that I have the opportunity to write about all of this here on this blog because I haven’t given up. And I have the opportunity to share my findings with other people (specifically my findings about writing fantasy–the one thing I’m certain I know about). So why shouldn’t I do that? Because I’m tired? Because I got burned out? If I say yes to those things, then I’m not a writer.

So, instead, I’ll just say, hi. I’m back.

A Brand New… Vamlemtime’s Day Tribute to Baelbericht, the “War of Exiles” Character Who Got Away

If there’s one thing I love to do on this blog, it’s say one thing and be all, ” ‘S fuckin’ right, dude. S’a way to do it!” but then totally come from the other hand with, “<sigh>… Yeah… That’s the… way to do it. *sniff*”

So, hey, I thought I’d do some of the latter to celebrate this Valentine’s Day. And, ya know, maybe talk about writing at the same time—maybe stumble upon some kind of meaningful, important concept… maybe.

But, really, the learning—the important concept—shit’s not important. What’s important is paying tribute to a character who, I realized earlier today, totally did not make it to the rewrite of War of Exiles. Ladies and gentlemen, this post is for my friend…

<3 Baelbericht <3

So last year, Week 13 of Brand New Day, I wrote a post that was all about how I’d deleted a character. That was Ozi, who I’d called “the Laughing Ghost.” Still love that guy, still totally going to use him somewhere else (and I’m really excited for that), but this isn’t about him. In that post, I talked about how great and important it was to delete a character and chapter that were just not working with the rest of the plot. That’s still a good and healthy thing to do because a lot of aspiring fantasy writers (and I’ve totally been guilty of this) tend to add way too many ideas to one world or plot. The result?

Well, think of it like cooking; you’re trying to make your first dish the very best dish ever, which isn’t the worst idea, only you try to do it by adding in everything that sounds delicious… which is, like, everything in the cupboards. There’s already a jalapeno in there (intrigue?), but fuck it—empty the jar. Chocolate (romance) is awesome, so I’m going to throw that in there! Wait! Lemons (Jar Jar Binks)!? Going in! That last one was a joke, but the point’s gotta be clear; whether or not these elements are good or bad, they can’t all work jammed together with no rhyme or reason. Even a trained chef can’t make every single awesome element work in the same composition (i.e. why Dinosaurs aren’t in Game of Thrones). The discerning writer knows this and it’s ultimately why deleted scenes / characters / chapters happen.

But sometimes, deleted scenes are awesome and that’s what this post is (supposed to be) about.

Baelbericht was an awesome character who I really loved. He was a barbarian (they aren’t called that in my story, but I don’t want to get into the mess of naming analogue races [or, ya know, the mess of analogue races] right now, so I’ll just say barbarian). He had an awesome weapon that was so cool I’m not even going to talk about it. I will say that his shoulder guards were bear skulls (only the skulls were faced inward, so that it looked like he’d shoved his arms down their throats)… Not really sure how that armor worked out visually, but it was a cool, smaller detail on a character I liked a bunch.

Of course, the thing is though, I totally didn’t remember he wasn’t in the book, which says a lot about my capability to love things, right? But months ago, I’d planned out exactly how and when he would make his appearance in the rewrite.

It just didn’t happen.

So am I going to go back and write him in? Well, of course not. That’d be ridiculous and although I’m on a really awesome writing schedule right now, I don’t have time for bullshit like adding a character into chapter six and editing back up to twelve.

And really… Looking back at this character who I’d thought was so damn awesome, at this point, is like looking back at another time in my life. It’s perhaps, the same reason why I took out Ozi; I’m different now in the same way that the rewrite is different. Two years ago, War of Exiles was something else. Something I enjoyed at the time, but something that was, ultimately supposed to be a really quick project written by someone who definitely hadn’t read enough fantasy or tried to do anything more than create analog races (in a written story, at least [the series I started planning back in high school had a bunch of original races that I often go back and tinker with]).

When it came down to it though, the me I am now, nearly at the end of this extremely weird time in my life, just didn’t remember Baelbericht. Somewhere between figuring out (and always [always] writing down) exactly how my characters feel and just which twists are / should be hinted at in a scene, I’d completely forgotten to put in the generic dude with the crazy bear armor and the wicked cool weapon. And the plot (sorry, Bael) totally forgot as well. Because it isn’t a plot about giant warrior dudes battling zombies with their electric guitars (I swear that never happened in the first draft); it’s a plot about emotional people with real problems, thrown into a terrifying situation and trying to get out of it (add a bit of jalapeno).

So what’s my point here? How is this even a Valentine’s Day post? What does it have to do with anything?

Well, a major part of love is letting go, right? Whether it’s letting go of insecurities so you can trust someone or letting go of the one who got away so you can find someone else, goodbyes are essential for love.

So I thought it was appropriate I say goodbye to Baelbericht tonight.

I know I’ll see him again somewhere down the line, and I know that when I do, it’ll be awesome and he’ll be a real character. But for me, it’s just one of those Valentine’s Days that’s all about letting go.