Star Wars: Squadrons just came out. That was the impetus for this post. I mean, I've felt like I needed to talk about what I think of as "the Responsibility of the Writer" for a while now, but Squadrons triggered me. Because, based on promo videos, I thought it was another Star Wars game that... Continue Reading →
The Perfect Idea: That Thing You Can’t Hunt
Sometimes, I wonder about perfect ideas. It seems like there's just a time and a place for them; a story comes along, or a character, and they're so straight forward and simple . . . but so awesome that it's ridiculous. Take Rick and Morty, for example. Is it a bad example? I don't know--I love it; gave... Continue Reading →