I’m embarrassed to tell you exactly what hooked me into writing fantasy.
Embarrassed because, in retrospect, it’s shameful. Most writers will tell you immediately that they were turned by Tolkien, or someone very similar. While I feel such a start has it’s disadvantages, it’s definitely based in literature. And that’s good.
Because I got my start with J-RPG’s. Please, please don’t stop reading. I know, I said it and I’m sorry. I should’ve warned you. Well, warned you more. I just thought it was best to come out with it.
But it occurs to me that you may not know what “J-RPG” means and that’s great. Hold on to that. First,Disclaimer: I’m not in any way married to the visual or narrative style of J-RPG’s. In no way is my writing just a vessel for convoluted plots that revolve around progressively larger weapons and star extremely pretty, teen characters with unfathomable hair.
That said, “J-RPG” stands for “Japanese role-playing game”, a genre of video games that’s only different from manga in two ways:
1. Manga is more often not set in fantasy worlds.
2. You can play J-RPG’s.
This poses an interesting question, I bet: How does such a start lead to a credible career as an American fantasy author? Alone, I would say it doesn’t. But following it up with plenty of sci-fi and fantasy literature creates a different perspective on things.
Yes, it is a bit embarrassing to have begun with J-RPG’s, but I often feel now that if I hadn’t, I’d be writing about orcs. The heroes in my stories would inevitably run into old mages who would send them on a 400 page long horseback journey. Not – and I stress – not that those things are terrible; dragons for example, are awesome, and someone like Brandon Sanderson can blow your mind with their approaches to magic. However, a basis in J-RPG’s can put everything on an interesting slant. Do there need to be dragons? Does there need to be that old wizard? Does my hero have to have a special power only he can pull off? But also, conversely, with tempering from American fantasy, do my characters all need unfathomable hair?
And, of course, such questions lead to more questions. Does my hero always have to win, unharmed? If my hero and his entourage win, will they be happy? Is it more believable for love to come out of nowhere or for it to, perhaps, be something my characters can – and do – miss?
The end result of all of this questioning and tempering is necessary, I think. At least it is to the kind of author I want to be. A different author, with the kind of style and visual artistry you would find in… oh… let’s say this picture.
Here, Ayami Kojima has rendered a stunning Alucard as he was in Castlevania: Symphony of the Night. Notice that he’s not simply wearing a doublet.
Now, this kind of style and a more serious, realistic tone?
Come on. You know you want it.